

For example, a customer can use a voice command to select a digital menu item rather than pressing a button. Touchless technologies allow users to interact with systems without any form of physical input. There is an important distinction to note in the differences between touchless and contactless technologies. Transmission of pathogens through touch has long been studied 8. Removing touch from interactive experiences reduces the likelihood of touch-based transmission from those interactions and helps to alleviate customers’ touch-based germ-exposure concerns. Rather than requiring physical touch, transactions can be conducted through touchless interactions such as gestures object, facial, or speech detection or conversational AI. Touchless technologies enable consumers to complete touch-free transactions with systems. To meet health and safety requirements as well as customer expectations, companies around the world are introducing touchless technologies into their customer journeys. They also expect to complete at least some, if not all, of their business without human intervention 6.Īs businesses have pivoted to support the ability to complete more transactions online, to buy online and pick up in person, and to have more-personalized service when in store, consumer expectations and the need for frictionless and safe experiences have never been greater 1 2 4. With health being top of mind, consumers are choosing to conduct more activities online before venturing out to stores 5. When they do choose to interact outside of their home, customers have new expectations around health and hygiene measures for both themselves and any staff interactions. With the advent of the COVID crisis, customer expectations for how they work, bank, shop, learn, and socialize have changed 1, with adoption levels for digital experiences exceeding projections by more than five years 2. Accordingly, customer experience has never been more important 3 4. Aside the development of the algorithms for better gesture recognition, there is a question regarding the long-term use, as well as the fact that you would have to be fixed to the spot where the IR rig is set in order to use this technology.Today’s customers are technologically savvier than ever, well versed in using their personal devices to connect with brands and conduct business. Although it is not expensive to realize, it offers advanced gestural usage, and its usage is intuitive to all who have used an ordinary computer mouse, there are still some issues that need to be solved. There are no plans for commercializing the “invisible mouse” but the prototype Mouseless was built for around $20 USD.

#Mouseless technology free
The researchers claim that the use of multiple laser beams would allow the recognition of a wider range of free hand motions, enabling novel gestures that the hardware mouse cannot support. Typical multitouch gestures, such as zooming in and out, as well as novel gestures, such as balling one’s fist are all possible. When the user taps their index finger, the size of the blob changes and the camera recognizes the intended mouse click.Īs they improve their computer vision algorithms, an extensive library of gestures could be implemented in addition to mouse movement and mouse clicks. As the user moves their hand the cursor on screen moves accordingly. The change in the position and arrangements of these blobs are interpreted as mouse cursor movement and mouse clicks. The IR camera detects those bright IR blobs by using computer vision.

The user cups their hand, as if a physical mouse was present underneath, and the laser beam lights up the hand which is in contact with the surface. The laser beam module is modified with a line cap and placed in a way so it creates a plane of IR laser just above the surface the computer sits on.

Both IR laser and IR camera are embedded in the computer. Mouseless consists of an Infrared (IR) laser beam (with line cap) and an Infrared camera. The Mouseless invention removes the requirement of having a physical mouse altogether but still provides the intuitive interaction of a physical mouse that most of us are familiar with.
